
ᚠ Tidebreath
He can hold his breath and move through deep water as if it were air.
Chapter Three
The archive's index of power, and what each power costs.
Each card is one power, with its symbol and its description.

He can hold his breath and move through deep water as if it were air.

A trained hand with blade and spear, favouring patience over speed.

He reads old runes and knows the history written into stone and water.
Written in the archive's margins, cast only when needed.

A shield of cold water that turns aside the first blow.

Quiets his steps and his voice, so the watchers see only shadow.

Calls a wave to rise where he points. Very costly, rarely used.
Power in this archive always has a price.
Every spell draws on his breath, and deep magic leaves him cold and slow for hours afterwards.
Iron and sunlight weaken his wards, and he cannot hold the Drowning Gate for long.
Some runes he cannot yet read. Those gaps are where the next chapter will begin.